Post by Zunath on Jan 6, 2011 12:45:51 GMT -5
Areas
Characters
Advancement
Zombies
Professions
Crafting
Resources
Structures
- The search sites in the temple in Erith Outpost have been moved.
- Spawn and respawn points at Erith Outpost have been moved.
- Zombies in the Zheckshan Armory are now on a respawn timer of 3 minutes.
Characters
- A message will no longer display if a player receives 0 experience.
- A forced SP reset will occur when players log-in due to changes in the upgrade list.
Advancement
- The infection resistance and HP regeneration categories have been removed. They are now increased by raising your Constitution score. HP Regeneration is increased at a rate of +1 per 2 points of CON. Infection resistance is increased at a rate of +1 per 1 point of CON past level 10.
- The hunger upgrade category has been removed.
Zombies
- The experience earned from killing zombies is now divided by the party members within range rather than all party members.
- Zombie kill experience is granted at any level as long as your cap has not been reached. The cap is 1600 XP and can be acquired at any level now.
Professions
- Knights now receive +1 to their armor skill.
- Guards now receive +1 to their shield skill.
- Hunters now receive +1 to their bows skill.
- Selecting 'No Profession' now grants an extra 10 skill points (SP).
Crafting
- Light Blade, Medium Blade, and Heavy Blade can now be correctly crafted.
Resources
- Mining and Logging now grant 10 XP each time an item is harvested. This happens a total of 10 times per resource type for a total of 2 levels.
Structures
- Weapon Racks will no longer spawn weapons.