Post by Zunath on Jan 11, 2011 2:03:07 GMT -5
Characters
Advancement
Creatures
Areas
Crafting
Spells
Structures
- A forced SP reset will occur on log-in due to changes in the upgrade list.
- An issue where a player's infection was decreasing faster than expected has been fixed.
- The timer for disease reduction will occur even if there is no infection to remove from a player. Essentially this means that the timer won't sit there waiting for an increase and then remove it instantly.
- When a character's infection level reaches 100%, they will be sent to the new Lost Souls death realm. A zombie clone will be placed at the location they turned. Once you have turned into an infected, there is no coming back.
- New characters will have the Player Tool 01 feat added to the third slot of their hot bar on log-in.
- Character sheet errors have been corrected.
Advancement
- The number of Damage Reduction ranks has been lowered from 3 to 2.
- 15 SP is now required to upgrade each Damage Reduction rank.
Creatures
- The keys dropped by mutations have been changed.
Areas
- Three new exploration sites have been added.
- Mutations will no longer spawn in the Mountain Pass.
- The number of zombies in the Mountain Pass has increased.
- The loot tables in Zheckshan Armory have been changed.
- A search site in Cleiyra Forest: East has been fixed.
- Several food search sites have been added across the island.
Crafting
- The base amount of shurikens created has been increased.
- The base amount of throwing axes created has been increased.
- Creating a White Hood will give the item correctly now.
- 24 new Weapon Crafting blueprints have been added.
- 2 new Tool Crafting blueprints have been added.
Spells
- The Enhancement skill now reduces the amount of time it takes to cast the spell "Escape".
Structures
- Community Chest has been added to the "Crafting Related" category of the building menu.
- Items will no longer be lost if a player attempts to build something without using a hammer.