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Post by Zunath on Aug 7, 2012 20:14:53 GMT -5
These are some quick notes regarding the changes I will be making to crafting skills and perhaps other skills down the road.
1.) Weapon Crafting, Armor Crafting, and Tool Crafting will be removed from the upgrade list. All SP will be reimbursed. 2.) The aforementioned skills will now be on a scale from 0 to 20. 3.) The aforementioned skills will now have their own experience points which are independent of each other. I.E: Weapon Crafting exp is separate from Armor Crafting exp. 4.) Manufacturing items will give you experience to the respective skill. 5.) Higher skill levels will allow you to create more items. 6.) You will receive experience every time you produce an item as long as it is considered to be challenging. I.E: Producing a level 1 item at level 10 will not grant you much experience, if any at all.
There is currently no release date for this change. Please post below to give your thoughts and opinions on this change.
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Post by Reyna on Aug 7, 2012 20:48:20 GMT -5
If this is Like SOO's system then thats awesome!
Though - perhaps set it up so that way a player must choose something to be particularly effecient with?
Weaponsmithing Tool smithing Armor Smithing Building
One of them allows max level of learning. The others allow say max lvl 3-5 of learning.
This way we don't have everyplayer capable of making everything?
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zDark Shadowz
Full Member
You think our rage... a weakness?! Then let me show you, how wrong you are!
Posts: 190
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Post by zDark Shadowz on Nov 1, 2012 4:24:04 GMT -5
If someone puts in the effort, why shouldn't they be able to?
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